Sabtu, 12 November 2011

Counter-Strike: Condition Zero

Counter-Strike: Condition Zero (CZ or CS:CZ) is a multiplayer video game and the follow-up to Counter-Strike. The game was released in 2004 using the GoldSrc Half-Life engine. CS:CZ features a multiplayer mode, which features updated character models, textures, maps and other graphical tweaks. Unlike other Counter-Strike games, Condition Zero also contains a single-player mission pack with the player playing as counter-terrorist alongside bots. The player unlocks maps and more effective bot teammates as he or she passes certain requirements for each map while playing as a counter terrorist. These requirements include targets such as "kill 3 enemies with a Bullpup" or "win a round in 60 seconds". Counter-Strike bots are a prominent part of Condition Zero gameplay.
As of 2008, the game is one of the ten most played Half-Life modifications in terms of players, according to GameSpy.[1]

Contents

 [hide

[edit] Development

Condition Zero started development in 2000 by Rogue Entertainment, initially announced in May 2001 at E3 of that year. Rogue's producer for the game, Jim Molinet, later that year moved to Sony and the development company went defunct, leaving Valve with the development. Later, they gave it to Gearbox Software, the developers of the Half-Life expansion packs, so that Valve could focus on the development rival Team Fortress 2 and its new engine.
Gearbox created an overhaul of Counter-Strike with high quality models and better graphics, similar to Blue Shift compared to Half-Life. They also added alpha blending, allowing for realistic foliage and weather effects. They added a single-player mode to the game, similar to the final game, based on inspiration of Randy Pitchford from console games such as Tony Hawk's Pro Skater and Gran Turismo 3: A-Spec. They also placed explosive weapons such as a Molotov cocktail, tear gas bomb, and M72 LAW rocket. They also used the release of Steam to their advantage to help prevent cheating by ensuring constant code updates.
After a few developmental delays, it missed its late 2002 deadline and was given over to Ritual Entertainment, who completely remade the game into a single-player one with 20 unconnected missions. They enhanced the AI of the original Half-Life to create the initial bot AI. It was expected to have a release in early 2003 with a secondary multiplayer mode, and developed alongside the Xbox version of Counter-Strike.
However, after declaring the game gold and handing out review copies of Ritual's work, Valve saw an average review score of around 60%. The companies retracted the gold status and work on Condition Zero was essentially begun again. Ritual's share of development was dropped, and development was given over to the relatively young Turtle Rock Studios, who easily restarted where Gearbox left off. They developed an updated bot AI that was beta tested in Counter-Strike 1.6 before release. The final game contained a version mirroring Gearbox's version, along with 12 missions recovered from Ritual's single-player portion, called Deleted Scenes.[2][3][4][5][6][7][8][9][10]

[edit] Condition Zero: Deleted Scenes

Condition Zero: Deleted Scenes is what is left over from Ritual Entertainment's dropped share of development, a series of eighteen unconnected single-player missions.
Deleted Scenes was originally the focus on the game with standard multiplayer included. However, after declaring the game gold and handing out review copies of Ritual's work, Valve saw an average review score of around 60%. The companies retracted the gold status and work on Condition Zero was essentially begun again. Ritual's share of development was dropped, and Turtle Rock Studios eventually made its own version. The final game contained Ritual's single-player portion, called Deleted Scenes, along with Turtle Rock's version.
Several weapons from the "lost contents" have made an appearance in Deleted Scenes, including the M72 Light Anti-Armor Weapon, and the M60 machine gun. Some are limited to the AI terrorists, such as the machete and Rogue Entertainment's controversial suicide belt. Some reconnaissance weapons including the blow torch, radio, fiber-optic camera and remote control bombs. Players can also carry up to three grenades instead of the usual one. Moreover, the power of players' Kevlar Armor is boosted, better protecting players from many projectiles and bullets.
Some weapons were completely reanimated. This includes the Colt M4A1, FAMAS and Galil with the exception of the SIG SG 552 which uses its "beta animations". Weapon textures are also slightly modified. The weapons are colored a bit differently from their Counter-Strike counterparts, such as the Arctic Warfare Magnum which is now brown instead of green, the Steyr AUG and the Colt M4 carbine are now two-tone police black instead of the usual colors. It initially came with twelve missions, but later Steam updates added six additional missions that were cut from the initial release. There is a small community for Deleted Scenes, and a few custom maps have been released.
Counter-Strike: Condition Zero
CZbox.jpg
Developer(s) Valve Corporation
Gearbox Software
Ritual Entertainment
Turtle Rock Studios
Publisher(s) Valve Corporation
Distributor(s) Vivendi Universal (retail)
Steam (online)
Engine GoldSrc
Platform(s) Microsoft Windows
Release date(s) March 23, 2004
Genre(s) First-person shooter
Mode(s) Single-player
Multiplayer
Rating(s) ESRB: Mature (M)
PEGI: 16+
Media/distribution CD-ROM(2) download
System requirements
Windows

Kamis, 10 November 2011

CS FIGHT

Первый в России Counter-Strike портал
Новости  Форум  Интервью  Серверы  Ссылки                




   CS 1.6

   » Об игре
   » Скачать
   » Статьи
   » Карты
   » GUIs
   » Модели
   » Спрайты
   » Триксы
   » Оружие
   » Мувики
   » Плагины
   » Программы
   CS CZ

   » Об игре
   » Скачать
   » Статьи
   » Карты
   » Видео
   » Скрины
   » Модели
   » Спрайты
   CS SOURCE

   » Об игре
   » Скачать
   » Статьи
   » Карты
   » GUIs
   » Модели
   » Спрайты
   » Оружие
   » Выстрелы
   » Мувики
   » Логотипы
   CS ONLINE

   » Об игре
   » Скачать
   » Трейлер
   » Видео
   » Обои
   » Модели
   » Зомби-мод
   » Скриншоты



 csfight.net: Скиншоты из Counter-Strike Online (CS Online)



Страницы: [1] [2]


CS Online

CS Online

CS Online

CS Online

CS Online

CS Online

CS Online

CS Online


Страницы: [1] [2]

Jumat, 04 November 2011


Motorcade Assault

Motorcade Assault
Cz motor large.png
Deleted Scenes Mission
Previous MissionDrugLab
Next MissionThin Ice
Setting02:18 HOURS
Eastern district
Outside Vencie, Italy
Counter-Terrorist AgencyGerman GSG-9
French GIGN
Terrorist Faction(s)Midwest Militia
OverviewA European terrorist organization has come to prominence resulting a distinct spike in terrorist activity throughout this region.
Main objectivesTake out the motorcade.
Assassinate the terrorist leader.
Locate the missing ground team.
Motorcade Assault (cz_motor) is the sixth mission in Condition Zero: Deleted Scenes.

Contents

[show]

Overview

A European terrorist organization has come to prominence resulting in a distinct spike in terrorist activity throughout Outside Venice. The player must destroy one of the suspected trucks in the motorcade and kill the terrorist leader behind a bulletproof glass. Then, the player must locate the missing French GIGN ground team and cover them to the extraction point.

Walkthrough

Main article: Motorcade Assault/Walkthrough

Storyline

Main plan

While the ground team is ready to assassinate the target while is attempts to escape, the assault team is charged of eliminating all enemies escorting the target.

Cut offEdit

The convoy is eliminated but killing one of the team's operatives, and the GIGN ground team is cut off and pinned down. Shortly, the commander and the player move to their position leaving Marco to stay put and provide covering fire. Then, the commander is hit by a sniper and tells the player to get to the ground team.

Great battle

The player manages to eliminate all threats in the area, but when he gets to them, the door is locked and the player witnesses two GIGN operatives pinned down by machine gun fire. Succumbing to the bullets, one operative manages to toss a HE grenade to remove the threat, thanking the player and telling them to meet with the team at the extraction point. After the player removes all threats in the area, the player must get to the extract point and picks up an M3 on the way. More terrorists come in but the player manages to get them all and heads down to the sewers. After that, the player reaches the surface and see the target and eliminates the snipers as well, and sees the VIP behind the bulletproof glass.

Assassination

The player must kill the VIP with a HE grenade found nearby and toss it in a hole in the glass window, blowing up everything and killing the target, shortly after, he meets up with the extraction team, who is pinned down by snipers but the player manages to kill all snipers and reaching the team in time.(about 30 seconds after player reaches the team)

Objectives

  1. Upon commander's signal, take out the lead car in convoy with LAW.
  2. Suppress resistance.
  3. Locate and eliminate the VIP.
  4. Provide cover for the ground team.
  5. Eliminate VIP behind bulletproof glass.
  6. Get to the extraction point.

Transcript

See: Motorcade Assault/Transcript

Counter-Terrorist

Image Unit
GSG-9 GSG-9
GIGN GIGN

Terrorist

Image Unit
Midwest Militia Midwest Militia

Weapons & Equipments

Start

Weapons and equipments available for the player at start:
WEAPON / EQUIPMENT AMMO / AMOUNT
Steyr AUG Steyr AUG 30 / 90 5.56 Caliber
FN 5.7 FN 5.7 20 / 100 5.7 Caliber
Combact Knife Combat Knife 1 / 1
Flashbang Grenade Flashbang Grenade 2 / 5 Flashbang Grenade
M72 LAW M72 LAW 1 / 1 66mm

Gallery

Trivia

See also

Previous mission

Next mission

Other GSG-9 missions